OIKAZE

The role of heian scent culture and olfactive communication in the tale of genji

paper for a journal ALABASTRON(2024) 
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DATE: July 1st, 2024 (first release)
CONTEXT: ALABASTRON JOURNAL
CURATOR: Nuri Mcbride and Saskia Wilson-Brown

Alabastron is available.

We’re thrilled to announce that Alabastron is now available.

A journal that bridges the gap between academia and the public to explore aromatic history and culture, Alabastron is co-edited by Nuri McBride and Saskia Wilson-Brown. 

Alabastron
The Scent of Identity: Olfaction’s Role in Culture, Community,and the Formation of Self.
Page count: 244 
Dimensions: 6″ x 9″
Perfect Bound
First published 2024
Printed in the United States of America
ISBN: 979-8-218-36348-2
Book Cover & Illustrations by Jason Arias
Title Typeset: Messenger Gothic by Micah Hahn

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PRESENTATION AT EXPERIMENTAL SCENT SUMMIT 2024 (LISBON)

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“[The] summit was part of [the IAO’s] mission to build mutual support and a sense of community for this broad ranging group of creatives who may work at the margins of the fragrance industry, deep within it, or completely outside of it.”
– Women’s Wear Daily, 2017

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DATE: June 2024
CONTEXT: EXPERIMENTAL SCENT SUMMIT
CURATOR: Institute for Art and Olfaction + Klara Rabat (Smell Lab)

special thanks to: Kaori Egashira and Ayana Ishihara for assisting the presentation

SCENT EXPERIENCE KIT

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The set includes seven odors that appear in the paper. Experience the olfactive landscape of the Heian period.

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OLFACTORY MEMORY GAME

installation / educational workshop (2010)

 

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DATE: March 15th, 2015 (premier) – April 26th, 2015
VENUE: RAM Gallery, Rotterdam, The Netherlands

Please make pairs with scents.

Just like Kodo, a Japanese olfactory game, woody scents are being used here.

  • Cedarwood
  • Sandalwood
  • Styrax
  • Labdanum 

This piece is an adaptation of one that I developed in the past with students in the OLFACTORY GAMES class.

OLFACTORY GAMES (SMELL AND ART)

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Maki Ueda started her olfactory art course Smell and Art in 2009 which is considered one of the first constructed academic course on this topic. In the course students learn a conceptual and abstract approach to the medium of smell. The use of smell goes beyond the representational use and focuses on its qualities and experience without a need for a narrative or context. The students are challenged to develop olfactory games using this approach. Furthermore, they learn chemical skills by extracting and composing smells to support their creations. The game format challenges our imagination: while we always have limited fragrance materials, we never stop thinking of new games. The Japanese traditional olfactory game Kodo is a good example of this.

“Olfactory Games” is a finalist for the 7th Art and Olfaction Sadakichi Award for Experimental Work with Scent. The Art and Olfaction Awards celebrate excellence in global independent and artisan perfumery, and experimental work with scent.

 The course includes:

  1. Kodo workshop
  2. Smell performance workshop for blindfolded
  3. Extraction workshop
  4. Incense making workshop 
  5. Perfumery Basics workshop (+- 100 natural / synthetic materials, composition of the smell of rose)

Archives of the course: http://smellart.blogspot.com

Course given at:
– ArtScience Interfaculty of the Royal Academy of Art and Royal Conservatoire, The Hague, The Netherlands, once a two years
– IAMAS, Japan

Course hours: 36 to 48 hours

The Course Archive Book is for sale now!

Olfactory Games 2009-2019